Psylocke

History

Elizabeth Braddock was born, she grew up - in the shadow of her golden boy
older brother, Brian. She and her twin Jamie were kidnapped, only to be
rescused by their older brother in his costumed alter-ego. That was the start
of her developing precognitive and psychic powers, and dyeing her blonde hair
purple. The striking look helped her become a successful model, and at
eighteen, she was recruited by a now-defunct government entity, and sent to
infiltrate a mutant group in New York City. She was warned off by another
psychic, and focused instead on her modelling career.

Her brother came to recruit her help in taking on a villian with a weakness to
psychic powers. The battle lost Betsy her pretty blue eyes, and got her
kidnapped and body swapped by a group that temporarily brainwashed her and
taught her intense fighting skills. She broke the brainwashing hold, and ran
back to New York, but couldn't convince people she was who she said. It was
only after her original body showed up in the city, and another mutant group
stepped in to help, that the violet eyed Psylocke was restored to her natural
body. Since then, she's stayed in New York, with the X-men.

Recent Events

Personality

Betsy's personality varies, depending on who she is interacting with. Someone
she knows well or is comfortable with, will see the warm or even flirtacious
Betsy. Someone who is not known to her, or worse, will see the cold,
standoffish Psylocke or Elizabeth. Once she knows someone and takes them into
her closer circles, she is unwaveringly loyal, if not always completely
honest. While she is intelligent, Betsy will oftentimes let others speak and
take the lead, and can play the dumb model well. When leadership or direction
does fall to her, Betsy will not falter or flail, but take the most direct
course of action that makes logical sense - even if it means delegation of
said leadership to someone with more expertise.

RP Hooks

Relationships

Character Sheet

PRECOG DREAMS

Betsy has had precognitive dreams in the past. Ever since she was bodyswitched and brain-washed, she has a harder time telling if a dream has more meaning than that of a dream, only to later see something in her waking hours that she had dreamed about days, weeks, or even months before.

TELEKINESIS

Betsy can use her telekinesis to affect things in the physical world around her. She can move and levitate objects - animate and inanimate. She has the ability to use her telekinesis to mimic flight, but it is not something she does often. While she's far more comfortable using her telekinesis as brute force versus finesse, she is working on her ability to be more delicate with the power. She can use her telekinesis to augment her physicality in a fight - move faster, hit harder, shield herself. She can use her telekinesis to create shields in varying sizes - personal protection to using it to shield a good sized crowd.

TELEPATHIC BITS AND PIECES

As part of her telepathy power package, Psylocke can Astral Project, create telepathic illusions, project psionic blasts to mentally injure an opponent (varying from disorentation, mental pain, unconsciousness, and perhaps with refinement: death), take control of another's mind, and manipulate a memory to erase it from a mind. She can use her powers to protect herself from another psionic's attacks, if she doesn't wish her mind to be read or influenced. (Disclaimer: This ability is governed by the game's consent policy and cannot dictate another character's reaction or actions without explicit consent to do so. Attempted IC use of this ability does not guarantee success.)

TELEPATHIC TRACKING/HIDING

Psylocke can track other beings that are sentient by their specific mental signature. When a person is a threat to her, this power sometimes comes online without her intention, as a forewarning.

On the flip side of the coin, she can hide her own mental presence from others, even other quite powerful telepaths. She can spread this cloaking to people near to her, or she can focus it solely on one mind and not her own.

TELEPATHY

As an Omega-level mutant - Betsy can read minds and communicate mentally with others over short or long distances. When she telepathically communicates with another person over a distance, that person often perceives her presence as a butterfly-like image bearing large eyes on its wings.

TK WEAPONRY

Betsy can focus her power to create a psi-katana of raw psi energy - it can be used to disrupt neural functions temporarily at the most basic function, all the way up to cutting through armor and leaving the body inside the armor untouched. She can also create a psi-crossbow with bolts, that she is working to refine to be as widely versatile as her psi-katana. She can also use this focus to imbue regular weaponry with her energy, to give it an extra kick.

Miscellaneous

Gallery

Appearances

Psylocke
Full Name: Elizabeth "Betsy" Braddock
Code Name: Psylocke
Occupation: Model
Aliases:
Reg. Status: Unregistered
Alignment: Hero
Home Turf: NYC
Affiliations: X-men
Physical Information
Gender: Female
Species: Metahuman
Species Detail: Mutant
Age: 25
Height: 5'10"
Build: Perfection
Hair Color: Purple
Eye Color: Purple
OOC Information
Portrayed By:
Theme Song:
Character Type: FC
Universe: Marvel
Wiki Tag: psylocke
Played Since: 12/1/18

Last Posted Activity: 25 Jul 2019 11:48

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